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Elder's Great Nature StaffGreat Nature Staff with Cleric Robe, Scholar Cowl, Mercenary Shoes, Cape

Healer. One exact loadout of the Great Nature Staff on Americas: 56 picks by 26 different players, across all fight sizes (battles of 5 or more), last 7 days. Updated 10 Oct 2026; the numbers update every hour.

Gathering data: this loadout has not reached 200 picks by 25 different players on Americas in the last 30 days yet, so treat these numbers as an early read.

This loadout

last 7 days, updated 10 Oct 2026
  • Great Nature StaffWeaponGreat Nature Staff
  • Off-handNo off-hand
  • Scholar CowlHeadScholar Cowl
  • Cleric RobeChestCleric Robe
  • Mercenary ShoesShoesMercenary Shoes
  • CapeCapeCape

Picks

56

Players

26

Unit won

21%

Deaths / fight

0.71

Avg IP

1,121

How this differs from the main pick

This loadout makes the main pick's choice in 4 of 5 slots. Shares are of every pick of the Great Nature Staff, 1,063 in all.

  • Off-handNo off-hand (main pick) (this loadout)
  • HeadScholar Cowl 74%, 37% won (main pick) (this loadout) · Guardian Helmet 18%, 34% won · Graveguard Helmet 3%, 43% won
  • ChestCleric Robe 78%, 36% won (main pick) (this loadout) · Mistwalker Jacket 9%, 44% won · Hellion Jacket 7%, 35% won
  • ShoesMercenary Shoes 67%, 39% won (main pick) (this loadout) · Scholar Sandals 10%, 24% won · Knight Boots 5%, 29% won · Soldier Boots 4%, 27% won · +1 more with Codex+
  • CapeMartlock Cape 34%, 37% won (main pick) · Lymhurst Cape 36%, 37% won · Cape 16%, 22% won (this loadout) · Smuggler Cape 9%, 50% won

Codex+

Codex+ shows this loadout's won, lost and even counts, the players seen most on it, every swap of the Great Nature Staff and the 30-day window.

See Codex+

Other loadouts of the Great Nature Staff

Last 7 days, updated 10 Oct 2026

More on the Great Nature Staff

Picks are appearances of these six items together in battles of 5 or more players; tier, enchantment and quality are merged, so a T6.1 and a T8.0 of the same items count as one loadout. Abilities, food, potion, mount and bag are not in the battle record. Unit won: the player's alliance (or guild) had more kills than deaths in that battle; even fights and 0-0 count as not won. Win rate shows from 15 counted results; a swap shows from 30 picks and 15 results.