Great Nature Staff with Cleric Robe, Scholar Cowl, Mercenary Shoes, Cape
Healer. One exact loadout of the Great Nature Staff on Americas: 56 picks by 26 different players, across all fight sizes (battles of 5 or more), last 7 days. Updated 10 Oct 2026; the numbers update every hour.
Gathering data: this loadout has not reached 200 picks by 25 different players on Americas in the last 30 days yet, so treat these numbers as an early read.
This loadout
last 7 days, updated 10 Oct 2026- WeaponGreat Nature Staff
- Off-handNo off-hand
- HeadScholar Cowl
- ChestCleric Robe
- ShoesMercenary Shoes
- CapeCape
Picks
56
Players
26
Unit won
21%
Deaths / fight
0.71
Avg IP
1,121
How this differs from the main pick
This loadout makes the main pick's choice in 4 of 5 slots. Shares are of every pick of the Great Nature Staff, 1,063 in all.
- Off-handNo off-hand (main pick) (this loadout)
- HeadScholar Cowl 74%, 37% won (main pick) (this loadout) · Guardian Helmet 18%, 34% won · Graveguard Helmet 3%, 43% won
- ChestCleric Robe 78%, 36% won (main pick) (this loadout) · Mistwalker Jacket 9%, 44% won · Hellion Jacket 7%, 35% won
- ShoesMercenary Shoes 67%, 39% won (main pick) (this loadout) · Scholar Sandals 10%, 24% won · Knight Boots 5%, 29% won · Soldier Boots 4%, 27% won · +1 more with Codex+
- CapeMartlock Cape 34%, 37% won (main pick) · Lymhurst Cape 36%, 37% won · Cape 16%, 22% won (this loadout) · Smuggler Cape 9%, 50% won
Codex+
Codex+ shows this loadout's won, lost and even counts, the players seen most on it, every swap of the Great Nature Staff and the 30-day window.
See Codex+Other loadouts of the Great Nature Staff
Last 7 days, updated 10 Oct 2026More on the Great Nature Staff
- Every loadout of the Great Nature StaffWeapon builds
- Usage by day, top players and pairingsBattle Board weapon meta
- Plan your own loadoutBuild Workbench
Picks are appearances of these six items together in battles of 5 or more players; tier, enchantment and quality are merged, so a T6.1 and a T8.0 of the same items count as one loadout. Abilities, food, potion, mount and bag are not in the battle record. Unit won: the player's alliance (or guild) had more kills than deaths in that battle; even fights and 0-0 count as not won. Win rate shows from 15 counted results; a swap shows from 30 picks and 15 results.