Albion Online Materials Database
Compare material prices across all cities. Green = cheapest city.
Settings
Pricing
Each cell is what the material actually traded for over the last 7d, weighted by volume - so a city that traded thousands of units counts for more than one that traded five. It fills cities with no live orders, and it is the price you would realistically pay to buy a refining run's worth rather than the single cheapest listing, which may be one unit deep. Switch to an order basis for what is on the book right now.
Cloth Price History - Lymhurst(Bonus City +15% RRR)
| Best | ||||||||
|---|---|---|---|---|---|---|---|---|
| T4 | - | - | - | - | - | - | - | |
| T4.1 | - | - | - | - | - | - | - | |
| T4.2 | - | - | - | - | - | - | - | |
| T4.3 | - | - | - | - | - | - | - | |
| T4.4 | - | - | - | - | - | - | - | |
| T5 | - | - | - | - | - | - | - | |
| T5.1 | - | - | - | - | - | - | - | |
| T5.2 | - | - | - | - | - | - | - | |
| T5.3 | - | - | - | - | - | - | - | |
| T5.4 | - | - | - | - | - | - | - | |
| T6 | - | - | - | - | - | - | - | |
| T6.1 | - | - | - | - | - | - | - | |
| T6.2 | - | - | - | - | - | - | - | |
| T6.3 | - | - | - | - | - | - | - | |
| T6.4 | - | - | - | - | - | - | - | |
| T7 | - | - | - | - | - | - | - | |
| T7.1 | - | - | - | - | - | - | - | |
| T7.2 | - | - | - | - | - | - | - | |
| T7.3 | - | - | - | - | - | - | - | |
| T7.4 | - | - | - | - | - | - | - | |
| T8 | - | - | - | - | - | - | - | |
| T8.1 | - | - | - | - | - | - | - | |
| T8.2 | - | - | - | - | - | - | - | |
| T8.3 | - | - | - | - | - | - | - | |
| T8.4 | - | - | - | - | - | - | - |
Understanding the Data
Traded average - What the material actually changed hands for over the chosen window, weighted by how much traded in each city. This is the default because it answers "what will a refining run cost me", and it covers cities that have no orders on the book at the moment you look.
Sell Orders - The price to buy materials instantly from the market. One listing, which may be a single unit.
Buy Orders - The price you'll get if you sell materials instantly to existing orders.
Bonus City - Refining in this city gives +15% resource return rate for this material.
Spread - The difference between sell and buy prices. Larger spreads = more profit potential for market makers.
Materials
What is this?
A quick reference that lists every crafting material along with its tier and current price, all in one place.
Why use it?
When you are planning what to craft or buy, you often just want to know what a material is worth right now without opening a full calculator. This is the fast lookup for that. Because the prices are live and gathered from across the cities, you can tell at a glance whether something is cheap at the moment or unusually pricey, which helps you decide when to stock up.
How to use it?
Open the tool and search or scroll to the material you care about. You will see its tier and its latest price, so you can check a value in seconds and get on with your plan. It works well kept open on the side while you use the other tools.
Questions about the Materials
Where can I see Albion Online material prices?
Here. The Materials list shows every crafting material with its tier and latest live price, gathered across the cities, so you can check a value in seconds without opening a full calculator.
What is the difference between raw and refined materials?
Raw materials are gathered (ore, hide, fiber, wood, stone) and refined into bars, leather, cloth, planks and blocks, which crafters then use. Refined goods are worth more but cost raws plus a refine to make.
How do I tell if a material is cheap right now?
Because the prices are live and span the cities, a value well below its usual range is a sign to stock up. Keep this open beside the crafting calculators while you plan.
Every figure here is derived from the game's own data and checked against real crafts. How we calculate.