Albion Online Market Prices
Live prices across every city. Gold = AODP observed, teal = Codex, violet = estimate.
Showing Traded avg · 7d · royal avg · Codex + AODP
| Watch | |||
|---|---|---|---|
| Loading prices… | |||
How Albion Online market prices work
Albion Online has no official price API. Every price you see on this site, or on any other Albion price tool, was captured by a player who had a market window open at the time. That single fact explains most of what looks strange about market data: why one city has a price and the next does not, why a number can be hours old, and why two tools can disagree about the same item.
Why the Sell column is higher than the Buy column
This is the question people ask most, and it is not a bug. The two columns describe opposite sides of the same market.
| Column | What it is | What it means for you |
|---|---|---|
| Sell | The cheapest active sell order - the lowest price anyone is currently asking for that item. | What it costs you to buy one right now. |
| Buy | The highest active buy order - the most anyone is currently offering to pay. | What you receive if you sell one instantly. |
Sellers ask more than buyers offer, so Sell sits above Buy on almost every item. The gap between them is the spread, and it is the whole basis of flipping: buy into the low side, sell into the high side, and keep the difference minus tax. The Flipper scans for items where that gap is wide enough to be worth the trip.
When the two cross - a buy order higher than the cheapest sell order - you are usually looking at two different cities, and that is a real arbitrage rather than an error.
Why a city shows a dash instead of a price
A blank is not an empty market. It means nobody running a data client has opened that market window recently enough for us to have a reading. Bridgewatch might have deep liquidity on an item while the same item shows nothing in Martlock, purely because no contributor has been standing in Martlock's marketplace lately.
Coverage is therefore thickest where players actually trade - Caerleon and the busier royal cities - and thinnest on low-volume items in quiet cities. Brecilien, being harder to reach, is usually the sparsest of the seven.
Price age matters more than price accuracy
Every price on this page carries the time it was captured, and old prices are dimmed rather than hidden. A three-day-old number is not wrong, it is just describing a market that has since moved on. For a heavily traded item that is often fine. For a thin one it can be badly out of date, which is exactly when a confident-looking figure is most dangerous.
We show the age instead of quietly hiding stale data, because knowing a price is twelve hours old is more useful than seeing nothing at all.
The three servers are separate economies
Americas, Europe and Asia each run their own markets with their own prices, their own liquidity and their own contributors. An item can be worth noticeably more on one than another, and prices never cross between them. Use the server switch in the header - reading Europe prices while playing on Americas is the most common way to plan a craft that turns out not to be profitable.
Spot prices, averages, and the Black Market
The default view shows live orders: what is on the market right now. Switch to Trends for a volume-weighted average over the last several days, which is the better basis when you are planning rather than buying. A single cheap listing can drag a spot price somewhere the market as a whole never went, and an average smooths that out.
The Black Market in Caerleon is listed separately for good reason. It is an NPC buyer rather than a player market, it only fills buy orders, and it prices at a different level from the royal cities. Averaging it in with the other cities would distort every number it touched. If you craft to sell there, the Black Market calculator models it properly.
Where our prices come from
Two sources, merged per item, per city, per quality, with the fresher reading winning.
The Albion Data Project is the community price pool most Albion tools are built on. It is open data, and we credit it site-wide.
The Codex Client capture network is our own. Players running the Codex Client contribute the markets they browse directly to this site. Those readings are marked with a Codex badge, and they cover items and cities the public pool has missed.
This is the practical difference between Albion Codex and a tool that reads the public pool alone: when both have a price we take whichever is fresher, and when the public pool has nothing we can often still answer. Every contributor makes the map better for everyone using it.
Estimated prices, and why they are labelled
Some items almost never trade. Rather than show a permanent blank, we can estimate a value from the item's own price history and what it costs to craft. Those figures are marked Est. and carry a confidence level, and they are never mixed silently into an observed price. An estimate is a reasonable starting point for planning; it is not evidence that anyone paid that.
Turning a price into a decision
A price on its own rarely answers the question you actually have. If you are deciding whether to make something, the crafting calculators take these prices and net off materials, tax, return rate and your own Destiny Board specialisations - the last of which no other Albion tool accounts for. If you are moving goods between cities, the Transport calculator works in weight and carry capacity. If you want to understand how the prices themselves are gathered, the market data guide goes further than this page does.
Market Browser
What is this?
A live price list for Albion Online. You can look up any item and see what it is selling for in every city, refreshed every few minutes.
Why use it?
Prices in Albion are different in each city and move all the time, so the only way to make good decisions is to know the current numbers. This puts them all in one place, so you can check what something is worth, find where it is cheapest to buy or dearest to sell, and avoid overpaying. It saves you flying between cities just to read the market boards.
How to use it?
Search for the item you are interested in and set its tier, enchantment and quality. You will see its current price in each city side by side, along with how fresh each number is. Use that to decide where to buy and where to sell before you travel.
Questions about the Market Browser
Where can I see current Albion Online market prices?
Right here. The Market Browser is a live price list that lets you look up any item and see what it is selling for in every city, refreshed every few minutes, so you always have current numbers before you buy or sell.
Why are prices different in each city?
Albion has a separate marketplace in each city, and supply and demand differ from place to place, so the same item can be cheap in one city and dear in another. That gap is what lets you buy low in one city and sell high in another.
Where do the prices come from?
Prices come from data captured across the game's marketplaces, including the Albion Codex network, and are shown with how fresh each number is so you can judge how much to trust it. Stale numbers are flagged rather than hidden.
How do I find the cheapest place to buy an item?
Search the item and set its tier, enchantment and quality. The browser shows its price in every city side by side, so the cheapest place to buy and the dearest place to sell are easy to spot before you travel.
Every figure here is derived from the game's own data and checked against real crafts. How we calculate.