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Elder's Great Nature StaffGreat Nature Staff builds, Americas

Healer. 1,027 picks by 466 different players on Americas, across all fight sizes (battles of 5 or more), last 7 days, 73 loadouts merged into one card. Updated 10 Oct 2026; the numbers update every hour.

Most-picked loadout

#1

Main pick, 18% of picks

  • Great Nature StaffWeaponGreat Nature Staff
  • Off-handEmpty
  • Scholar CowlHeadScholar Cowl
  • Cleric RobeChestCleric Robe
  • Mercenary ShoesShoesMercenary Shoes
  • Martlock CapeCapeMartlock Cape

Picks

1,027

Players

466

Unit won

37%

Deaths / fight

0.54

Avg IP

1,294

Swaps

  • HeadScholar Cowl 74%, 38% won · Guardian Helmet 18%, 35% won (-3) · Graveguard Helmet 3%, 43% won (+5)
  • ChestCleric Robe 78%, 37% won · Mistwalker Jacket 9%, 44% won (+7) · Hellion Jacket 7%, 35% won (-2)
  • ShoesMercenary Shoes 67%, 40% won · Scholar Sandals 10%, 23% won (-17) · Knight Boots 5%, 30% won (-10) · Soldier Boots 4%, 27% won (-13) · +1 more with Codex+
  • CapeMartlock Cape 33%, 38% won · Lymhurst Cape 37%, 37% won (-1) · Cape 16%, 22% won (-16) · Smuggler Cape 10%, 50% won (+12)

Loadouts of the Great Nature Staff

10 loadouts, last 7 days, updated 10 Oct 2026

+5 more loadouts with Codex+

Codex+

Codex+ shows every loadout of the Great Nature Staff, every swap, the 30-day window, won and lost counts, and the players seen most on it.

See Codex+

More on the Great Nature Staff

Picks are appearances in battles of 5 or more players; tier, enchantment and quality are merged, so a T6.1 and a T8.0 of the same items count as one loadout. Unit won: the player's alliance (or guild) had more kills than deaths in that battle; even fights and 0-0 count as not won. Win rate shows from 15 counted results; a swap shows from 30 picks and 15 results. A loadout is listed from 20 picks by 5 different players.