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Elder's Rootbound StaffRootbound Staff with Judicator Armor, Assassin Hood, Boots of Valor, Smuggler Cape

Melee DPS. One exact loadout of the Rootbound Staff on Europe: 26 picks by 14 different players, across all fight sizes (battles of 5 or more), last 7 days. Updated 10 Oct 2026; the numbers update every hour.

Gathering data: this loadout has not reached 200 picks by 25 different players on Europe in the last 30 days yet, so treat these numbers as an early read.

This loadout

last 7 days, updated 10 Oct 2026
  • Rootbound StaffWeaponRootbound Staff
  • Off-handNo off-hand
  • Assassin HoodHeadAssassin Hood
  • Judicator ArmorChestJudicator Armor
  • Boots of ValorShoesBoots of Valor
  • Smuggler CapeCapeSmuggler Cape

Picks

26

Players

14

Unit won

35%

K/D

0.15

Avg IP

1,478

Kill fame

2.2m

How this differs from the main pick

This loadout makes the main pick's choice in 4 of 5 slots. Shares are of every pick of the Rootbound Staff, 609 in all.

  • Off-handNo off-hand (main pick) (this loadout)
  • HeadAssassin Hood 69%, 44% won (main pick) (this loadout) · Stalker Hood 21%, 57% won · Hood of Tenacity 8%, 73% won
  • ChestJudicator Armor 65%, 43% won (main pick) (this loadout) · Royal Armor 35%, 60% won
  • ShoesRoyal Shoes 31%, 46% won (main pick) · Stalker Shoes 41%, 51% won · Mercenary Shoes 15%, 48% won · Cleric Sandals 6%, 57% won · Boots of Valor (this loadout, not among the swaps shown) · +1 more with Codex+
  • CapeSmuggler Cape 86%, 49% won (main pick) (this loadout) · Martlock Cape 9%, 48% won

Codex+

Codex+ shows this loadout's won, lost and even counts, the players seen most on it, every swap of the Rootbound Staff and the 30-day window.

See Codex+

Other loadouts of the Rootbound Staff

Last 7 days, updated 10 Oct 2026

More on the Rootbound Staff

Picks are appearances of these six items together in battles of 5 or more players; tier, enchantment and quality are merged, so a T6.1 and a T8.0 of the same items count as one loadout. Abilities, food, potion, mount and bag are not in the battle record. Unit won: the player's alliance (or guild) had more kills than deaths in that battle; even fights and 0-0 count as not won. Win rate shows from 15 counted results; a swap shows from 30 picks and 15 results.