Dual Swords with Mercenary Jacket, Hunter Hood, Soldier Boots, Avalonian Cape
Melee DPS. One exact loadout of the Dual Swords on Europe: 56 picks by 29 different players, across all fight sizes (battles of 5 or more), last 7 days. Updated 10 Oct 2026; the numbers update every hour.
Gathering data: this loadout has not reached 200 picks by 25 different players on Europe in the last 30 days yet, so treat these numbers as an early read.
This loadout
last 7 days, updated 10 Oct 2026- WeaponDual Swords
- Off-handNo off-hand
- HeadHunter Hood
- ChestMercenary Jacket
- ShoesSoldier Boots
- CapeAvalonian Cape
Picks
56
Players
29
Unit won
34%
K/D
0.61
Avg IP
1,220
Kill fame
606k
How this differs from the main pick
This loadout makes the main pick's choice in 4 of 5 slots. Shares are of every pick of the Dual Swords, 1,238 in all.
- Off-handNo off-hand (main pick) (this loadout)
- HeadHunter Hood 37%, 27% won (main pick) (this loadout) · Fiend Cowl 16%, 56% won · Mercenary Hood 12%, 21% won · Helmet of Valor 7%, 59% won · +5 more with Codex+
- ChestMercenary Jacket 66%, 29% won (main pick) (this loadout) · Cleric Robe 7%, 47% won · Assassin Jacket 7%, 68% won · Robe of Purity 4%, 65% won · +2 more with Codex+
- ShoesSoldier Boots 32%, 29% won (main pick) (this loadout) · Assassin Shoes 37%, 44% won · Sandals of Purity 11%, 62% won · Miner Workboots 8%, 26% won · +2 more with Codex+
- CapeCape 28%, 21% won (main pick) · Thetford Cape 30%, 56% won · Avalonian Cape 15%, 38% won (this loadout) · Fort Sterling Cape 9%, 27% won · +3 more with Codex+
Codex+
Codex+ shows this loadout's won, lost and even counts, the players seen most on it, every swap of the Dual Swords and the 30-day window.
See Codex+Other loadouts of the Dual Swords
Last 7 days, updated 10 Oct 2026More on the Dual Swords
- Every loadout of the Dual SwordsWeapon builds
- Usage by day, top players and pairingsBattle Board weapon meta
- Plan your own loadoutBuild Workbench
Picks are appearances of these six items together in battles of 5 or more players; tier, enchantment and quality are merged, so a T6.1 and a T8.0 of the same items count as one loadout. Abilities, food, potion, mount and bag are not in the battle record. Unit won: the player's alliance (or guild) had more kills than deaths in that battle; even fights and 0-0 count as not won. Win rate shows from 15 counted results; a swap shows from 30 picks and 15 results.