Double Bladed Staff with Graveguard Armor, Skinner Cap, Hunter Shoes, Bridgewatch Cape
Tank. One exact loadout of the Double Bladed Staff on Europe: 56 picks by 21 different players, across all fight sizes (battles of 5 or more), last 7 days. Updated 10 Oct 2026; the numbers update every hour.
Gathering data: this loadout has not reached 200 picks by 25 different players on Europe in the last 30 days yet, so treat these numbers as an early read.
This loadout
last 7 days, updated 10 Oct 2026- WeaponDouble Bladed Staff
- Off-handNo off-hand
- HeadSkinner Cap
- ChestGraveguard Armor
- ShoesHunter Shoes
- CapeBridgewatch Cape
Picks
56
Players
21
Unit won
84%
Deaths / fight
0.11
Avg IP
1,243
How this differs from the main pick
This is the most-picked loadout of the Double Bladed Staff: 56 of the weapon's 417 picks.
- Off-handNo off-hand (main pick) (this loadout)
- HeadSkinner Cap 23%, 83% won (main pick) (this loadout) · Soldier Helmet 43%, 23% won · Assassin Hood 15%, 20% won · Fiend Cowl 7%, 78% won
- ChestGraveguard Armor 26%, 83% won (main pick) (this loadout) · Knight Armor 39%, 23% won · Assassin Jacket 24%, 35% won
- ShoesHunter Shoes 37%, 74% won (main pick) (this loadout) · Soldier Boots 49%, 20% won
- CapeBridgewatch Cape 15%, 84% won (main pick) (this loadout) · Cape 32%, 23% won · Empty 26%, 19% won · Demon Cape 14%, 81% won
Codex+
Codex+ shows this loadout's won, lost and even counts, the players seen most on it, every swap of the Double Bladed Staff and the 30-day window.
See Codex+Other loadouts of the Double Bladed Staff
Last 7 days, updated 10 Oct 2026More on the Double Bladed Staff
- Every loadout of the Double Bladed StaffWeapon builds
- Usage by day, top players and pairingsBattle Board weapon meta
- Plan your own loadoutBuild Workbench
Picks are appearances of these six items together in battles of 5 or more players; tier, enchantment and quality are merged, so a T6.1 and a T8.0 of the same items count as one loadout. Abilities, food, potion, mount and bag are not in the battle record. Unit won: the player's alliance (or guild) had more kills than deaths in that battle; even fights and 0-0 count as not won. Win rate shows from 15 counted results; a swap shows from 30 picks and 15 results.