Iron-clad Staff with Knight Armor, Hellion Hood, Mercenary Shoes, Smuggler Cape
Tank. One exact loadout of the Iron-clad Staff on Asia: 39 picks by 22 different players, across all fight sizes (battles of 5 or more), last 7 days. Updated 10 Oct 2026; the numbers update every hour.
Gathering data: this loadout has not reached 200 picks by 25 different players on Asia in the last 30 days yet, so treat these numbers as an early read.
This loadout
last 7 days, updated 10 Oct 2026- WeaponIron-clad Staff
- Off-handNo off-hand
- HeadHellion Hood
- ChestKnight Armor
- ShoesMercenary Shoes
- CapeSmuggler Cape
Picks
39
Players
22
Unit won
76%
Deaths / fight
0.26
Avg IP
1,279
How this differs from the main pick
This loadout makes the main pick's choice in 1 of 5 slots. Shares are of every pick of the Iron-clad Staff, 228 in all.
- Off-handNo off-hand (main pick) (this loadout)
- HeadHarvester Cap 46%, 32% won (main pick) · Hellion Hood 52%, 67% won (this loadout)
- ChestAssassin Jacket 53%, 33% won (main pick) · Knight Armor 47%, 67% won (this loadout)
- ShoesHarvester Workboots 46%, 31% won (main pick) · Mercenary Shoes 18%, 75% won (this loadout)
- CapeEmpty 47%, 32% won (main pick) · Smuggler Cape 52%, 66% won (this loadout)
Codex+
Codex+ shows this loadout's won, lost and even counts, the players seen most on it, every swap of the Iron-clad Staff and the 30-day window.
See Codex+Other loadouts of the Iron-clad Staff
Last 7 days, updated 10 Oct 2026| Loadout | Picks | Players | Unit won |
|---|---|---|---|
| No off-hand, Harvester Cap, Assassin Jacket, Harvester Workboots, No cape | 96 | 33 | 32% |
More on the Iron-clad Staff
- Every loadout of the Iron-clad StaffWeapon builds
- Usage by day, top players and pairingsBattle Board weapon meta
- Plan your own loadoutBuild Workbench
Picks are appearances of these six items together in battles of 5 or more players; tier, enchantment and quality are merged, so a T6.1 and a T8.0 of the same items count as one loadout. Abilities, food, potion, mount and bag are not in the battle record. Unit won: the player's alliance (or guild) had more kills than deaths in that battle; even fights and 0-0 count as not won. Win rate shows from 15 counted results; a swap shows from 30 picks and 15 results.