Dual Swords with Cleric Robe, Fiend Cowl, Assassin Shoes
Melee DPS. One exact loadout of the Dual Swords on Asia: 31 picks by 11 different players, across all fight sizes (battles of 5 or more), last 7 days. Updated 10 Oct 2026; the numbers update every hour.
Gathering data: this loadout has not reached 200 picks by 25 different players on Asia in the last 30 days yet, so treat these numbers as an early read.
This loadout
last 7 days, updated 10 Oct 2026- WeaponDual Swords
- Off-handNo off-hand
- HeadFiend Cowl
- ChestCleric Robe
- ShoesAssassin Shoes
- CapeEmpty
Picks
31
Players
11
Unit won
50%
K/D
0.88
Avg IP
1,181
Kill fame
3.6m
How this differs from the main pick
This loadout makes the main pick's choice in 3 of 5 slots. Shares are of every pick of the Dual Swords, 614 in all.
- Off-handNo off-hand (main pick) (this loadout)
- HeadFiend Cowl 45%, 49% won (main pick) (this loadout) · Stalker Hood 19%, 47% won · Mercenary Hood 14%, 31% won · Hunter Hood 13%, 27% won
- ChestMercenary Jacket 49%, 31% won (main pick) · Cleric Robe 23%, 49% won (this loadout) · Mage Robe 13%, 50% won · Assassin Jacket 8%, 61% won
- ShoesAssassin Shoes 74%, 46% won (main pick) (this loadout) · Soldier Boots 18%, 34% won
- CapeAvalonian Cape 22%, 38% won (main pick) · Cape 24%, 28% won · Smuggler Cape 12%, 50% won · Thetford Cape 11%, 48% won · Empty (this loadout, not among the swaps shown) · +3 more with Codex+
Codex+
Codex+ shows this loadout's won, lost and even counts, the players seen most on it, every swap of the Dual Swords and the 30-day window.
See Codex+Other loadouts of the Dual Swords
Last 7 days, updated 10 Oct 2026More on the Dual Swords
- Every loadout of the Dual SwordsWeapon builds
- Usage by day, top players and pairingsBattle Board weapon meta
- Plan your own loadoutBuild Workbench
Picks are appearances of these six items together in battles of 5 or more players; tier, enchantment and quality are merged, so a T6.1 and a T8.0 of the same items count as one loadout. Abilities, food, potion, mount and bag are not in the battle record. Unit won: the player's alliance (or guild) had more kills than deaths in that battle; even fights and 0-0 count as not won. Win rate shows from 15 counted results; a swap shows from 30 picks and 15 results.