Quarterstaff with Mercenary Jacket, Hunter Hood, Scholar Sandals, Cape
Tank. One exact loadout of the Quarterstaff on Americas: 45 picks by 30 different players, across all fight sizes (battles of 5 or more), last 7 days. Updated 10 Oct 2026; the numbers update every hour.
Gathering data: this loadout has not reached 200 picks by 25 different players on Americas in the last 30 days yet, so treat these numbers as an early read.
This loadout
last 7 days, updated 10 Oct 2026- WeaponQuarterstaff
- Off-handNo off-hand
- HeadHunter Hood
- ChestMercenary Jacket
- ShoesScholar Sandals
- CapeCape
Picks
45
Players
30
Unit won
10%
Deaths / fight
0.80
Avg IP
1,055
How this differs from the main pick
This is the most-picked loadout of the Quarterstaff: 45 of the weapon's 575 picks.
- Off-handNo off-hand (main pick) (this loadout)
- HeadHunter Hood 36%, 22% won (main pick) (this loadout) · Guardian Helmet 31%, 28% won · Fiend Cowl 10%, 39% won · Mercenary Hood 8%, 30% won
- ChestMercenary Jacket 88%, 30% won (main pick) (this loadout) · Assassin Jacket 9%, 25% won
- ShoesScholar Sandals 35%, 33% won (main pick) (this loadout) · Assassin Shoes 24%, 35% won · Soldier Boots 24%, 25% won · Cleric Sandals 6%, 5% won
- CapeCape 40%, 16% won (main pick) (this loadout) · Demon Cape 9%, 50% won · Avalonian Cape 9%, 33% won · Lymhurst Cape 8%, 23% won · +3 more with Codex+
Codex+
Codex+ shows this loadout's won, lost and even counts, the players seen most on it, every swap of the Quarterstaff and the 30-day window.
See Codex+Other loadouts of the Quarterstaff
Last 7 days, updated 10 Oct 2026| Loadout | Picks | Players | Unit won |
|---|---|---|---|
| No off-hand, Guardian Helmet, Mercenary Jacket, Soldier Boots, Cape | 24 | 19 | 12% |
| No off-hand, Guardian Helmet, Mercenary Jacket, Scholar Sandals, Cape | 20 | 10 | - |
More on the Quarterstaff
- Every loadout of the QuarterstaffWeapon builds
- Usage by day, top players and pairingsBattle Board weapon meta
- Plan your own loadoutBuild Workbench
Picks are appearances of these six items together in battles of 5 or more players; tier, enchantment and quality are merged, so a T6.1 and a T8.0 of the same items count as one loadout. Abilities, food, potion, mount and bag are not in the battle record. Unit won: the player's alliance (or guild) had more kills than deaths in that battle; even fights and 0-0 count as not won. Win rate shows from 15 counted results; a swap shows from 30 picks and 15 results.