Melee DPS. 5,739 picks by 2,143 different players on Americas, across all fight sizes (battles of 5 or more), last 7 days, 265 loadouts merged into one card. Updated 11 Oct 2026; the numbers update every hour.
HeadFiend Cowl 59%, 70% won · Helmet of Valor 20%, 74% won (+4) · Stalker Hood 9%, 63% won (-8) · Soldier Helmet 8%, 59% won (-11) · +3 more with Codex+
ChestAssassin Jacket 59%, 73% won · Hellion Jacket 30%, 65% won (-8) · Mercenary Jacket 5%, 48% won (-24) · Fiend Robe 3%, 80% won (+7) · +3 more with Codex+
ShoesRoyal Sandals 73%, 71% won · Stalker Shoes 10%, 61% won (-10) · Sandals of Purity 6%, 73% won (+2) · Assassin Shoes 3%, 69% won (-2) · +5 more with Codex+
CapeUndead Cape 30%, 70% won · Lymhurst Cape 20%, 64% won (-6) · Smuggler Cape 20%, 72% won (+2) · Thetford Cape 15%, 69% won (-1) · +3 more with Codex+
Picks are appearances in battles of 5 or more players; tier, enchantment and quality are merged, so a T6.1 and a T8.0 of the same items count as one loadout. Unit won: the player's alliance (or guild) had more kills than deaths in that battle; even fights and 0-0 count as not won. Win rate shows from 15 counted results; a swap shows from 30 picks and 15 results. A loadout is listed from 20 picks by 5 different players.