Astral PvEby Nathreok/Nat
Base avg IP 1,514Grailseeker Gankerby ThorekSolo PvP
Base avg IP 1,137Avalonian quarterstaff ganking kit. Soul Chain + Spirit Crush for pick-off engagements. Skinner Cap mobility closes gaps on isolated gatherers and roaming solos. Built for open world, Depths, and ganking routes.
Light Crossbow Open Worldby noxGGSolo PvP
Base avg IP 1,104Ranged solo burst kit for open world, Solo Mist, and Depths. Mistcaller offhand layers silence pressure; Guardian + Cleric combo gives enough peel to trade into melee dive. Strong into unprepared gatherers and solo roamers.
Mistpiercer Soloby JurgenSolo PvP
Base avg IP 1,150Ranged solo DPS for open world, Solo Mist, Corrupted Dungeons, and Depths. Crystal bow burst with Cowl of Purity mana sustain - Assassin Jacket mobility carries you through dive attempts. Disengage-heavy playstyle.
Great Frost Staff Burstby yung_pvpGroup PvP / Hellgate
Base avg IP 1,133Hellgate and small-scale group PvP range DPS. Frost Nova sets up team burst windows while Feyscale Robe mitigation keeps you alive through dive. Positioning behind your tank is non-negotiable.
Hallowfall Healerby DrezzGroup PvP / Hellgate
Base avg IP 1,137Avalonian 1H holy staff healer for 5v5 Hellgates and group PvP. Mistcaller offhand for utility, Knight Helmet stand-up, Robe of Purity for reset windows. Peel for your backline and never over-extend heals.
Heron Spear Melee DPSby MaravekGroup PvP / Hellgate
Base avg IP 1,125Crystal Arena, Hellgate, and faction warfare melee DPS. Muisak debuff purge combined with Heron Spear mobility makes this a flexible brawler pick. Scholar Cowl mana sustain keeps your kit rolling through extended fights.
Incubus Mace Tankby xKaitoOWPvE / Dungeons
Base avg IP 1,116Group dungeon tank. Incubus Mace CC chain opens pulls, Sarcophagus offhand gives emergency mitigation. Assassin Hood + Guardian Armor build keeps you slippery enough to dodge mechanics without losing threat.
Cursed Staff Range DPSby StonecoldPvE / Dungeons
Base avg IP 1,137Group dungeon ranged DPS with strong self-sustain. Cursed staff DoT pressure stacks through boss mechanics; Cryptcandle offhand adds burst windows. Royal kit gives cooldown reduction to keep the rotation rolling.
Grailseeker Roamerby PerkzRoads of Avalon
Base avg IP 1,170Avalonian quarterstaff tuned for Roads of Avalon mobility and sustained engagements. Cowl of Purity + Robe of Purity mana economy supports long rotations; Demon Cape resists burst from flanking pulls.
Bloodletter Corrupted Dungeonsby GrimmjawSolo PvP
Base avg IP 1,079Classic 1v1 opener in Corrupted Dungeons. Lunging Stabs into burst combo deletes squishies before they can react. Assassin Jacket gives the reset window you need if the first rotation does not land clean.
Warbow Mist Stalkerby lil_mageSolo PvP
Base avg IP 1,083Kite-heavy ranged build for Solo Mists. Warbow W gives enough peel to avoid any melee engage. Mage Cowl burst pairs well with the E for a lethal combo at range. Disengage over fight if health drops below 50%.
Deathgivers Gankerby ValdrisSolo PvP
Base avg IP 1,162Pure assassination build for open world ganking. Invisible approach with Ambush into full Deathgivers combo. If the target lives through the opener you are in trouble, so pick fights you can finish fast.
Claymore Open World Brawlerby HektikSolo PvP
Base avg IP 1,033Sustain-heavy melee build that wins by out-trading. Claymore heroic charges stack damage while Guardian Armor absorbs burst windows. Strong against other melee, weak into ranged kite builds.
Demonfang Corrupted Duelistby BobbySilverSolo PvP
Base avg IP 1,083One-hand dagger dueling kit for Corrupted Dungeons. Muisak offhand purge removes enemy shields and buffs. Fiend Cowl silence shuts down casters mid-rotation. Favours aggressive trades over kiting.
Great Nature Staff Drain Tankby FenrokSolo PvP
Base avg IP 1,033Sustain monster for open world 1v1s. Living Armor passive plus nature HoTs make you nearly unkillable. Pressure enemies with DoT ticks until they run out of cooldowns, then run them down.
Greataxe Dive Assassinby T8AndySolo PvP
Base avg IP 933Gap-close into burst execute. Greataxe E catches runners and the bleed stacks finish off anyone who tries to kite away. Assassin Hood purge keeps you clean through CC. High risk, high reward playstyle.
Cursed Staff Corrupted Grinderby KorrathSolo PvP
Base avg IP 816Budget corrupted dungeon farmer that also holds its own in PvP. Cursed staff DoTs tick through cleric robe invulnerability windows. Tome of Spells offhand gives cooldown reduction for faster rotations.
Spirithunter Gank Spearby sleepyGankSolo PvP
Base avg IP 1,120Spear tree ganking specialist. Spirithunter pull into root combo catches mounted players off guard. Skinner Cap mobility closes the gap before they can react. Built for roads and open world picks.
Claws Solo Outlawby RyxSolo PvP
Base avg IP 987Fast engage, fast kill, fast escape. Claws E is one of the most threatening gap closers in the game. Pair with Assassin Jacket for double invisibility resets. You either win in 5 seconds or you leave.
Fire Staff Solo Mist Farmerby PaladinJoeSolo PvP
Base avg IP 787Budget fire staff kit that clears PvE fast and can trade into most solo builds. Fireball poke into wall of flames zone control. Scholar Cowl mana sustain keeps your rotation going through long fights.
Kingmaker Sword Duelistby BrakkaSolo PvP
Base avg IP 1,125Avalonian claymore variant with superior CC chain. Kingmaker E stun into auto-attack weave chunks through any armor type. Plate helmet stand-up ability gives you a second chance if you mistime the engage.
Longbow Kite Machineby cozymmoSolo PvP
Base avg IP 933Pure kiting build for open world solo. Longbow range lets you poke from safety while boots of speed keep the gap. Weak into gap-close heavy builds but dominates anything that cannot close distance.
Bridled Fury Melee Diveby ElgrimSolo PvP
Base avg IP 1,087Dual sword all-in combo. Stack Heroic Strike charges then dump with the E for massive burst. Guardian Helmet invulnerability saves you through the counterattack window. Commit fully or do not engage.
Bow of Badon Budget Soloby FiveStarChefSolo PvP
Base avg IP 758T4 budget pick that punches above its cost. Great entry point for new players learning open world PvP. Keeper bow E has surprising burst and the knockback creates space against melee divers.
Blazing Staff Hellgate DPSby NytheraGroup PvP / Hellgate
Base avg IP 1,112Fire AoE damage dealer for 5v5 Hellgates. Blazing staff E zones entire areas while your tank holds position. Cleric Robe invulnerability is your panic button when the enemy team focuses you.
1H Holy Hellgate Healerby traplord420Group PvP / Hellgate
Base avg IP 1,054Standard holy healer for 5v5 content. Mistcaller offhand for the interrupt, Knight Helmet for stand-up plays. Position behind your frontline and pre-cast heals before the engage lands.
Great Hammer Hellgate Tankby KeltorGroup PvP / Hellgate
Base avg IP 1,050Crowd control anchor for 5v5. Great Hammer stun chains peel for your backline while Guardian Armor mitigation keeps you standing. Call targets for your DPS and hold the choke point.
Great Arcane Staff Supportby DustbornGroup PvP / Hellgate
Base avg IP 1,066Purge and debuff support for Hellgates and Crystal Arena. Great Arcane E strips all buffs from the enemy team. Timing the purge correctly on tank cooldowns wins the fight for your team every time.
Dagger Pair Hellgate Assassinby NymphGroup PvP / Hellgate
Base avg IP 1,087Dive the enemy healer, delete them, get out. Dagger pair burst damage plus Assassin Jacket invisibility gives you the opener. If the healer survives your combo, disengage immediately.
1H Frost Crystal Arenaby BigRed_PvPGroup PvP / Hellgate
Base avg IP 954Frost staff DPS for Crystal Arena and faction fights. Frost Nova root sets up team wipes when coordinated with your melee dive. Shield offhand gives extra survivability against focus fire.
Lifetouch Staff Pocket Healerby AelithGroup PvP / Hellgate
Base avg IP 1,075Morgana holy staff for small group content. Single target heal throughput is unmatched. Pair with one DPS and keep them alive through anything. Cowl of Purity mana sustain keeps heals flowing.
Boltcasters Faction War DPSby cr4zy8Group PvP / Hellgate
Base avg IP 854Budget ranged DPS for faction warfare zergs. Boltcasters auto-attack damage scales well in sustained fights. Soldier Helmet CC immunity helps survive enemy dive attempts.
Polehammer Peelerby MorvenGroup PvP / Hellgate
Base avg IP 950Frontline crowd control specialist. Polehammer knockback and slow chain peels enemy divers off your backline. You are not the damage dealer, you are the reason your damage dealers stay alive.
Heron Spear Roaming DPSby TankviusSmall Scale
Base avg IP 1,058Mobile melee DPS for 5-10 player roams. Heron Spear dive into backline disrupts enemy healers. Morgana shoes give the disengage when the fight turns. Strong in red zone and roads skirmishes.
Great Fire Staff AoE Nukeby JakeDPSSmall Scale
Base avg IP 1,087Backline fire mage for small scale. Great Fire Staff E deletes clumped enemies. Stay behind your tank line and wait for the engage call before dumping your cooldowns. One good rotation wins the fight.
Wild Staff Roam Healerby RazzleSmall Scale
Base avg IP 1,058Nature healer for small roaming parties. Wild Staff HoT stacking keeps the group topped while on the move. Druid Sandals give emergency burst heal when someone gets caught. Stay mobile, stay alive.
Bow of Badon Flankerby OakheartSmall Scale
Base avg IP 1,041Flanking ranged DPS for small scale fights. Bow of Badon E knockback disrupts enemy formation from an unexpected angle. Works best when your group has a main engage and you hit from the side.
Incubus Mace Engage Tankby SwampThingSmall Scale
Base avg IP 1,045Initiation tank for small scale groups. Incubus Mace E roots an entire clump of enemies for your DPS to follow up. Guardian Armor absorbs the counterattack. You go in first and you go in hard.
Cursed Skull Debufferby ZendriSmall Scale
Base avg IP 1,091Vile Curse stacks delete anyone who stays in the fight too long. Cursed Skull E fear is devastating in tight corridors and choke points. Thetford Cape energy regen keeps your rotation rolling.
Double Bladed Staff Diverby AidenStormSmall Scale
Base avg IP 1,004Melee dive staff build for 10-player roams. Double Bladed Staff E leap catches retreating enemies. Pair with another diver and collapse on isolated targets. Do not engage tanks head-on.
Arcane Staff Debuff Supportby bruteforce1Small Scale
Base avg IP 925Debuff support for small groups. Arcane beam shreds enemy resistances so your DPS hits harder. Eye of Secrets offhand adds utility purge. You do not top the damage chart but you make everyone else do more.
Heavy Crossbow Sniperby ErynthiaSmall Scale
Base avg IP 1,033Backline siege DPS for small scale fights. Heavy Crossbow E penetrating bolt chunks multiple targets in a line. Position behind obstacles and fire through chokepoints for maximum value.
Redemption Staff Group Healerby SkalpelSmall Scale
Base avg IP 1,108Undead holy staff AoE healer for small scale. Redemption Staff E heals your entire clump in one cast. Robe of Purity cleanse removes debuffs from your frontline. Prioritize tank heals over DPS.
Glaive Engage DPSby GunnolfSmall Scale
Base avg IP 941Glaive E fling engage catches out-of-position enemies and brings them into your group. Devastating in open field when the enemy team is spread thin. Coordinate with your tank for follow-up CC.
1H Spear Bruiserby RealmHopperSmall Scale
Base avg IP 816Budget-friendly frontline bruiser for red zone roams. Spear Q stacks give consistent DPS pressure. Shield offhand and plate armor make you surprisingly tanky for the cost. Good starter small scale build.
Occult Staff AoE Mageby MalrikSmall Scale
Base avg IP 1,070Hellfire arcane AoE damage in small scale. Occult Staff E shadow orbs chunk clumped enemies. Feyscale Robe damage reduction keeps you alive when divers notice you. Stay at max range and let the orbs do the work.
Morning Star Disruptorby ggwpNovaSmall Scale
Base avg IP 933Flail tree crowd control for 5-man ganking squads. Morning Star E spin interrupts everything in range. Run into enemy clumps, pop the E, and let your DPS follow up while they are silenced.
Weeping Repeater Burst DPSby DaxtonSmall Scale
Base avg IP 1,125Undead crossbow backline burst for roads fights. Weeping Repeater auto-attack ramp-up rewards staying in one position and dumping into a single target. Assassin Hood purge keeps debuffs off you.
Fallen Staff ZvZ Backlineby VurnokZvZ
Base avg IP 1,154Standard ZvZ backline fire DPS. Fallen Staff E meteor obliterates clumps on the caller mark. Stay behind the frontline and wait for the engage call. One well-timed E wins the fight.
Grovekeeper Frontline Tankby StealthyPeteZvZ
Base avg IP 1,108Standard ZvZ frontline anchor. Stone Skin into Guardian Helmet gives back-to-back immunity windows against any dive. Stack with plate tanks and hold your caller marked position.
Brimstone Staff Backlineby CorvaxZvZ
Base avg IP 1,120Fire staff AoE nuke for ZvZ. Brimstone E fire rain covers a massive area. Drop it on the clump as your tank line engages and watch the kill feed light up. Stay at max range at all times.
Divine Staff ZvZ Healerby iRunRoadsZvZ
Base avg IP 1,083Mass AoE healer for ZvZ. Divine Staff E heals your entire clump in one cast. Position center of your blob and keep casting. Robe of Purity cleanse removes crowd control from your tanks.
Demonic Staff AoE DPSby BalmungZvZ
Base avg IP 1,050Curse AoE damage for large scale fights. Demonic Staff E area denial forces enemy repositioning. Stack your E with other AoE abilities on the caller mark for maximum impact.
Malevolent Locus ZvZ Supportby Reksai42ZvZ
Base avg IP 1,091Arcane support for ZvZ engages. Locus E energy beam drains enemy group mana pools, shutting down healer rotations. Pair with your caller and time it with the main engage for devastating effect.
Great Holy Staff ZvZ Healerby AshvaneZvZ
Base avg IP 1,116Beam healer for ZvZ. Great Holy Staff E saves tanks through the heaviest dive pressure. Position just behind your frontline and keep the beam on whoever is getting focused. Never stop casting.
Camlann Mace Frontlineby qFlickerZvZ
Base avg IP 1,108Avalonian mace tank for ZvZ frontline. Camlann Mace E ground slam stuns entire enemy clumps. Guardian Armor absorbs the counter-engage. You are the anvil that the DPS hammer strikes against.
Glacial Staff Backlineby HalgrenZvZ
Base avg IP 1,104Frost AoE DPS for ZvZ. Glacial Staff E ice storm shreds enemy clumps over time. Drop it on the engage and follow with frost nova root for devastating combo. Stay behind tanks and keep casting.
Rampant Staff ZvZ Healerby DinoRidesZvZ
Base avg IP 1,166Nature AoE healer for large fights. Rampant Staff E living armor buff on your frontline absorbs massive damage. Stack HoTs before the engage lands. Nature healing is about prediction, not reaction.
Clarent Blade ZvZ Flankby BryndisZvZ
Base avg IP 841Sword flank DPS for ZvZ. Clarent Blade E heroic charge into the enemy backline disrupts their healers and DPS. You are expendable. Trade your life for two or three of theirs and the fight is won.
Siege Bow Dismount Specialistby OldManHarvZvZ
Base avg IP 1,025Dismount specialist for ZvZ engagements. Siege Bow E knocks mounted players off. Position on chokepoints and catch enemy reinforcements as they ride in. One dismount on a healer changes the whole fight.
Oathkeepers ZvZ Purgeby ZyphonZvZ
Base avg IP 1,100Avalon dual hammer purge support for ZvZ. Oathkeepers E strips buffs from enemy tanks, making them vulnerable to your DPS burst. Time the purge with the main engage call for maximum value.
Realmbreaker Bombby ratking3ZvZ
Base avg IP 1,050Suicide bomber build for ZvZ. Ride into the enemy clump and pop Realmbreaker E knockup. Your entire team follows with AoE. You will die. That is the plan. Make sure you hit at least five people.
Budget Fire ZvZ DPSby KaelstromZvZ
Base avg IP 787T5 budget fire staff for faction warfare ZvZ. Cheap enough to replace every death. Stand in the blob, press E on the caller mark, collect fame. Great way to learn ZvZ positioning without silver risk.
T7 Fiber Invis Escapeby MorriganGathering
Base avg IP 993Standard fiber gathering loadout. Gathering head keeps your yield bonus. Assassin Jacket invisibility is your main escape when gankers show up. Soldier Boots Wanderlust sprint covers the distance to your mount. Pop invis, run, mount, gone.
T6 Ore Miner Budgetby LukenGathering
Base avg IP 883Budget ore mining kit. Mercenary Jacket bloodlust heals you through gank damage while you run. Scholar Sandals blink gets you past dismount traps. Cheap enough that dying barely hurts. Stay near your mount, bank often.
T7 Hide Skinner Dodge Buildby ToxGhostGathering
Base avg IP 993Hide gathering with full escape toolkit. Assassin Jacket invis is your panic button. Assassin Shoes dodge roll breaks roots and slows. Undead Cape fear punishes melee gankers who stack on you. Pop everything and sprint to mount.
T7 Lumberjack Roads Buildby BrynjarGathering
Base avg IP 993Roads of Avalon wood gathering. Cleric Robe heal keeps you alive when caught mid-gather. Soldier Boots sprint helps you reach the nearest portal. Demon Cape absorbs first hit while you mount up. Roads are safer but still check the map.
T7 Stone Quarrier BZby zzDeadeyezzGathering
Base avg IP 993Black zone stone gathering with survivability. Mercenary Jacket bloodlust lets you facetank one ganker while running. Soldier Boots sprint covers ground fast. Fort Sterling Cape CC immunity breaks stuns so they cannot lock you down.
T4 Budget Gatherer Starterby VaelkorGathering
Base avg IP 700Cheapest gathering kit for new players. Mercenary Jacket is the best budget escape chest. Scholar Sandals blink costs almost nothing and gets you out of trouble. Lose this set ten times and still be ahead from what you gathered.
T8 Fiber Black Zoneby SirChunksGathering
Base avg IP 1,086Max tier fiber gathering for black zone statics. Assassin Jacket invis is mandatory at this investment level. Royal Shoes dodge gives a second escape tool. Avalon Cape teleport is your emergency eject when a gank squad locks the zone.
Ox Haul Red Zoneby KymeraTransport
Base avg IP 766Standard transport ox build for red zone hauling. Fort Sterling Cape CC immunity plus plate armor defensive cooldowns give you the best chance of surviving a gank squad. Avoid peak hours.
Low Visibility Carryby ironside99Transport
Base avg IP 700Stealth transport build. Low tier gear makes you look like a new player not worth ganking. Carry high-value items in your inventory, not on a flashy mount. The best defense is not being worth the effort.
Anti-Gank Transport Runnerby RenwykTransport
Base avg IP 920Built to survive ganks, not fight them. Soldier Helmet CC immunity, Guardian Armor absorb, and Fort Sterling Cape give three separate defensive windows. Run through gankers and make it to the next zone.
Fast Chest Runnerby DelphTransport
Base avg IP 783Speed-focused transport for moving chests between cities. Riding horse speed over ox carry weight. Take less value per trip but move faster and die less. Volume over value per run.
Transport Escort DPSby SlimeKingTransport
Base avg IP 1,004DPS build for guild transport escort runs. Your job is to kill gankers who engage the ox, not protect it. Run them down with claymore mobility while the transport keeps moving.
Solo Red Zone Transportby AstarielTransport
Base avg IP 800Solo red zone transport with maximum survivability. Armored horse speed plus defensive plate kit. Run during off-peak hours and stick to the main roads. Bank every two trips maximum.
Blue Zone Bulk Haulerby gankbus420Transport
Base avg IP 700Maximum carry weight build for blue and yellow zone transport. No PvP threat so pure cargo optimization. Ox mount plus heavy armor for the weight bonuses. Profit is in the volume.
Roads of Avalon Carrierby HarkonTransport
Base avg IP 904Roads transport with escape tools. Assassin Jacket invisibility lets you vanish when gankers block the road. Demon Cape absorbs the first hit while you mount up. Travel light, travel fast.
Full Invisibility Smugglerby ttvBladezTransport
Base avg IP 804Maximum stealth transport for high-value small items. Assassin Jacket plus Invisibility Potion gives two stealth windows. Smuggler Cape reduces detection range. You are a ghost carrying treasure.